Elves

Elves are one of the races that were created during the great creation.

Homeplace
Eleves live in the Great Wastes, they are a nomadic people who are strong willed and unwilling to settle down. They are very sensitive to magic. Many of the eleves find magic occuring around them randomly, starting from a young age.

Physical Description
Generally taller than humans, elves possess a graceful, slender physique that is accentuated by their long, pointed ears. It is a mistake, however, to consider them weak or feeble, as the thin limbs of an elf can contain surprising power. Their eyes are wide and almond-shaped, and filled with large, vibrantly colored pupils. The coloration of elves as a whole varies wildly, and is much more diverse than that of human populations. However, as their coloration often matches their surroundings, the elves of a single community may appear quite similar. Since eleves are often found in the desert brown and tan colleration in their hairs and clothes are very common.

Racial Traits

 * Ability Score Racial Traits: Elves are nimble, and have a strong force of will due to their independent nature, but their form is frail. They gain +2 Dexterity, +2 Charisima, and –2 Constitution.
 * Size: Elves are Medium creatures and thus receive no bonuses or penalties due to their size.
 * Type: Elves are Humanoids with the elf subtype.
 * Base Speed: Elves have a base speed of 30 feet.
 * Languages: Elves begin play speaking Common and Elven. Elves with high Intelligence scores can choose from the following:
 * Elven Immunities: Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.
 * Keen Senses: Elves receive a +2 racial bonus on Perception checks.
 * Elven Magic: Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, elves receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items.
 * Weapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.
 * Low-Light Vision: Elves can see twice as far as humans in conditions of dim light.